Solarpunk Multiplayer Split Screen Mod
We use Unreal Engine 4/5 Scripting System and a simple Split Screen mod function in this experiment.
What is Unreal Engine 4/5 Scripting System?
Unreal Engine 4/5 Scripting System is Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games.Experimental Image

Experiment Result
| July 31, 2025 | |
| Not playable |
Experiment Logs
- Games keep crashing at launch
Error Logs
[2025-07-31 14:18:43.7367778] Console created
[2025-07-31 14:18:43.7371066] UE4SS - v3.0.1 Beta #0 - Git SHA #bc66bb1
[2025-07-31 14:18:43.7371465] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
[2025-07-31 14:18:43.7410840] Setting up mods...
[2025-07-31 14:18:43.7431898] Starting mods (from mods.txt load order)...
[2025-07-31 14:18:43.7435225] Starting mods (from enabled.txt, no defined load order)...
[2025-07-31 14:18:43.7440776] No specific game configuration found, using default configuration file
[2025-07-31 14:18:43.7441043] Config: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\ue4ss\UE4SS-settings.ini
[2025-07-31 14:18:43.7441173] root directory: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\ue4ss
[2025-07-31 14:18:43.7441286] working directory: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\ue4ss
[2025-07-31 14:18:43.7441390] game executable directory: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64
[2025-07-31 14:18:43.7442093] game executable: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\Solarpunk.exe (262199824 bytes)
[2025-07-31 14:18:43.7442271] mods directory: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\ue4ss\Mods
[2025-07-31 14:18:43.7442378] log directory: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\ue4ss
[2025-07-31 14:18:43.7442476] object dumper directory: C:\Program Files (x86)\Steam\steamapps\common\Solarpunk Demo\Solarpunk\Binaries\Win64\ue4ss
[2025-07-31 14:18:43.7644883] DebugGame Setting Enabled? false
[2025-07-31 14:18:43.7698686] PS Scan attempt 1
[2025-07-31 14:18:43.7699558] [PS] Reading image
[2025-07-31 14:18:43.7702013] [PS] Starting scan
[2025-07-31 14:18:50.2105682] [PS] Scan finished in 6.4403079s
[2025-07-31 14:18:50.2106379] [PS] Found EngineVersion: 5.3
[2025-07-31 14:18:50.2106636] [PS] Found GUObjectArray: 0x7ff7453e2d90
[2025-07-31 14:18:50.2106859] [PS] Found GMalloc: 0x7ff7452c5f00
[2025-07-31 14:18:50.2107032] [PS] Found FName::ToString: 0x7ff73777f650
[2025-07-31 14:18:50.2107194] [PS] Found FName::FName(wchar_t*): 0x7ff7377490f0
[2025-07-31 14:18:50.2107403] [PS] Found StaticConstructObject_Internal: 0x7ff737eeffb0
[2025-07-31 14:18:50.2107575] [PS] Found FText::FText(FString&&): 0x7ff737423090
[2025-07-31 14:18:50.2107855] [PS] Failed to find FUObjectHashTables::Get(): expected at least one value
[2025-07-31 14:18:50.2108037] [PS] You can supply your own AOB in 'UE4SS_Signatures/GUObjectHashTables.lua'
[2025-07-31 14:18:50.2108203] [PS] Failed to find GNatives: expected at least one value
[2025-07-31 14:18:50.2108352] [PS] You can supply your own AOB in 'UE4SS_Signatures/GNatives.lua'
[2025-07-31 14:18:50.2108508] [PS] Found ConsoleManagerSingleton: 0x7ff7372f43e0
[2025-07-31 14:18:50.2108684] PS scan successful
